Preview: Deltarune Chapters 3 and 4 Build Mysteries
I didn’t quite know how I wanted to cover Deltarune’s latest releases. We’re at the point at which the game is a paid product. With the third and fourth chapters, a great deal of the story is here. But given it is still unfinished, a review didn’t feel right. It really came down to my thinking about how many answers we got as of this latest launch, as well as new questions remained. Turns out, there’s a lot. So for now, given how much of the story remains untold, instead it comes down to yet another preview. Deltarune Chapters 3-4 do even more to ensure the story seems fascinating and poignant, while introducing new gameplay mechanics via certain minigames. Editor’s note: There will be no Deltarune Chapters 3-4 story spoilers below. With Deltarune Chapters 3 and 4, we’re put in two interesting positions. In one, we’re entirely in the Dark World dealing with Tenna’s TV World and its associated minigames. There are some Light World elements to it, but it tends to focus on providing unusual gameplay experiences unlike ones we’ve seen in the title so far and some additional revelations about Darkners and some of the antagonistic forces. In Chapter 4 there are far more Light World experiences, offering insights into the lives of some characters and what happened to them since events in Chapter 2, while also involving a new Dark World location and some of the biggest revelations in the story so far. As a result, I feel like I enjoyed Chapter 3 more in terms of experiences, but found Chapter 4 more valuable to the overall experience. https://www.youtube.com/watch?v=CN4ZcGJoZac With Deltarune Chapter 3, there’s this sense of experimentation and tribute felt throughout. There are these The Legend of Zelda style segments packed with humor and genuinely interesting gameplay. The idea of going through these challenges to complete objectives, while also enjoying a presentation complete with CRT filters and the group in front of a TV is so inventive. Likewise, the eventual cooking and rhythm minigames are these novel experiences that perfectly fit into the theme of this world and Deltarune world at the same time. The real revelations come from actually reaching the end of the chapter and final fights. While the insights and information we’re gaining her might not feel like they’re as critical as the ones in Chapter 4, they carry some major weight and deepen the mystery surrounding Kris, the Darkners, and an appearance from a major antagonist we’ve only seen mentioned in the first two chapters. Images via Toby Fox and 8-4 Deltarune Chapter 4 represents a shift in tone in many ways. In part, it is because we get a substantial amount of time to explore both the Light and Dark Worlds with a lot less pressure than normal. It feels like a true calm before the storm moment at parts. So even if we are learning some information about an area, we’re also getting a chance to breathe before the final stretch. Which is good because once we do see Kris and Susie unite with Noelle, we get to go through one of the most fascinating gameplay segments in this chapter. Throughout the game, the concept of choices, people’s motivations, and impact of decisions come up. We also question identity and different characters’ motivations. We get this extended period of that here. Then, once we return to the Dark World for the “dungeons” for this segment, there are even more answers and questions. The puzzles and fights are also quite satisfying, both in terms of difficulty and what we get out of the experiences. With Deltarune Chapters 3-4, it really feels like we’ve gotten into the meat of the game. We’re on the precipice of major revelations and answers after really interesting experiences. The minigames in Chapter 3 are really well handled and add some extra diversity, and the lore, character insights, dungeon experiences, and advancements in Chapter 4 build things up in a satisfying way. Truly, this feels so much more substantial than the first two chapters, though the second ended up being quite big and revolutionary in its own way. At this pace, Chapter 5 and Deltarune as a whole could easily end up being just as phenomenal and important as Undertale. Deltarune Chapters 1-4 are available now on the Switch, Switch 2, PS4, PS5, and PC. There’s no release date for Chapter 5 yet. The post Preview: Deltarune Chapters 3 and 4 Build Mysteries appeared first on Siliconera.

I didn’t quite know how I wanted to cover Deltarune’s latest releases. We’re at the point at which the game is a paid product. With the third and fourth chapters, a great deal of the story is here. But given it is still unfinished, a review didn’t feel right. It really came down to my thinking about how many answers we got as of this latest launch, as well as new questions remained. Turns out, there’s a lot. So for now, given how much of the story remains untold, instead it comes down to yet another preview. Deltarune Chapters 3-4 do even more to ensure the story seems fascinating and poignant, while introducing new gameplay mechanics via certain minigames.
Editor’s note: There will be no Deltarune Chapters 3-4 story spoilers below.
With Deltarune Chapters 3 and 4, we’re put in two interesting positions. In one, we’re entirely in the Dark World dealing with Tenna’s TV World and its associated minigames. There are some Light World elements to it, but it tends to focus on providing unusual gameplay experiences unlike ones we’ve seen in the title so far and some additional revelations about Darkners and some of the antagonistic forces. In Chapter 4 there are far more Light World experiences, offering insights into the lives of some characters and what happened to them since events in Chapter 2, while also involving a new Dark World location and some of the biggest revelations in the story so far. As a result, I feel like I enjoyed Chapter 3 more in terms of experiences, but found Chapter 4 more valuable to the overall experience.
With Deltarune Chapter 3, there’s this sense of experimentation and tribute felt throughout. There are these The Legend of Zelda style segments packed with humor and genuinely interesting gameplay. The idea of going through these challenges to complete objectives, while also enjoying a presentation complete with CRT filters and the group in front of a TV is so inventive. Likewise, the eventual cooking and rhythm minigames are these novel experiences that perfectly fit into the theme of this world and Deltarune world at the same time. The real revelations come from actually reaching the end of the chapter and final fights. While the insights and information we’re gaining her might not feel like they’re as critical as the ones in Chapter 4, they carry some major weight and deepen the mystery surrounding Kris, the Darkners, and an appearance from a major antagonist we’ve only seen mentioned in the first two chapters.
Deltarune Chapter 4 represents a shift in tone in many ways. In part, it is because we get a substantial amount of time to explore both the Light and Dark Worlds with a lot less pressure than normal. It feels like a true calm before the storm moment at parts. So even if we are learning some information about an area, we’re also getting a chance to breathe before the final stretch. Which is good because once we do see Kris and Susie unite with Noelle, we get to go through one of the most fascinating gameplay segments in this chapter. Throughout the game, the concept of choices, people’s motivations, and impact of decisions come up. We also question identity and different characters’ motivations. We get this extended period of that here. Then, once we return to the Dark World for the “dungeons” for this segment, there are even more answers and questions. The puzzles and fights are also quite satisfying, both in terms of difficulty and what we get out of the experiences.
With Deltarune Chapters 3-4, it really feels like we’ve gotten into the meat of the game. We’re on the precipice of major revelations and answers after really interesting experiences. The minigames in Chapter 3 are really well handled and add some extra diversity, and the lore, character insights, dungeon experiences, and advancements in Chapter 4 build things up in a satisfying way. Truly, this feels so much more substantial than the first two chapters, though the second ended up being quite big and revolutionary in its own way. At this pace, Chapter 5 and Deltarune as a whole could easily end up being just as phenomenal and important as Undertale.
Deltarune Chapters 1-4 are available now on the Switch, Switch 2, PS4, PS5, and PC. There’s no release date for Chapter 5 yet.
The post Preview: Deltarune Chapters 3 and 4 Build Mysteries appeared first on Siliconera.