Samsung’s no-glasses 3D monitor could rise above gimmickry, but needs stronger game support to do it
PC gaming hasn’t seen much 3D hardware since Nvidia shuttered its goggles-based, Alec-damaging 3D Vision prospect in 2019. Death by lack of compelling use cases, or by VR coming along and doing the whole "S'like it’s coming right at me" thing more comprehensively? Maybe a bit of both, but in any case, Samsung is having another go with its new Odyssey 3D gaming monitor. Outwardly resembling just another 4K IPS screen, its three-dimensification of select games involves collaborations with their original developers, with the final effect being delivered without the need for any glasses or headwear at all. I recently had a go on the Odyssey 3D, and it’s certainly a few steps up from yer dusty Nintendo 3DS. A combination of eye-tracking cameras and an internal array of lenticular lenses produces the 3D effect, maintains it as long as your head stays roughly centred, and at least for me, manages to avoid inflicting agony of the eyes or brain. It’s impressive tech, though if it’s to become a serious desk-topping option, the Odyssey 3D will need a lot more games to get on board with it. Read more


PC gaming hasn’t seen much 3D hardware since Nvidia shuttered its goggles-based, Alec-damaging 3D Vision prospect in 2019. Death by lack of compelling use cases, or by VR coming along and doing the whole "S'like it’s coming right at me" thing more comprehensively? Maybe a bit of both, but in any case, Samsung is having another go with its new Odyssey 3D gaming monitor. Outwardly resembling just another 4K IPS screen, its three-dimensification of select games involves collaborations with their original developers, with the final effect being delivered without the need for any glasses or headwear at all.
I recently had a go on the Odyssey 3D, and it’s certainly a few steps up from yer dusty Nintendo 3DS. A combination of eye-tracking cameras and an internal array of lenticular lenses produces the 3D effect, maintains it as long as your head stays roughly centred, and at least for me, manages to avoid inflicting agony of the eyes or brain. It’s impressive tech, though if it’s to become a serious desk-topping option, the Odyssey 3D will need a lot more games to get on board with it.