The Best Clone Characters To Create In The Alters

Are you wondering about the best characters in The Alters? Every Jan Dolski clone has his own unique role and function, though you have to be mindful of which ones you'd create early in your run. Our guide has all the details you need to help you make these tough decisions.The best characters in The Alters - Which clone characters should you prioritizeThere are several alter clones that you can create or "birth" during your playthrough. This is done through the following process:Spend 20x rapidium resource to "alterate" a clone via the Quantum Computer.Wait several hours in-game until the clone has been birthed in The Womb chamber.Collect and craft/repair chips to upgrade the Quantum Computer's Qubit Level. This increases the number of available slots so you can have more clone NPCs.Because raising the Qubit Level requires further progression and exploration, it's imperative that you're aware of the best characters in The Alters. Some of the functions and bonuses from each variant become invaluable for your playthrough. Jan ScientistThe Scientist is easily the best clone in The Alters. That's because he's the only one who can research new technologies via the Research Lab. Ideally, you should create him early (just after the Technician) so you can unlock new advancements and upgrades. The Scientist also has a lot of mission-critical actions and dialogue, making him integral for the rest of the campaign. Jan BotanistYou'll want to unlock the Botanist just after the Scientist. This is primarily due to the Botanist's buff, where he gains +100% efficiency when growing crops in the Greenhouse. The food that you eventually cook tends to come from the Greenhouse, so having someone who improves production helps out in the long run. Jan MinerThe Miner tends to be one of the best characters in The Alters due to his +50% efficiency when mining metals. This makes him ideal for resource gathering outside your base.Perhaps the biggest downside is that his arc does have its fair share of early-game mishaps. Here's what happened in our playthrough:The Miner is addicted to pills and, when he asked for medication, we decided to refuse his request.A few days later, he cut off his own arm. We had to construct the Infirmary so he can rest and recuperate for a prolonged period.We got the option to talk to the Scientist, and we eventually crafted a prosthetic arm for the Miner.The prosthetic arm allowed the Miner to work once more. Jan Refiner and Jan WorkerThese two variants have their own unique quirks:Jan Refiner: +50% efficiency when refining enriched metals into metals and organics.Jan Worker: +50% efficiency when crafting items in the Workshop.Jan Worker is amazing to have in your run, since he can quickly craft tools, consumables, and all sorts of contraptions via the Workshop. That said, you must unlock Jan Refiner first just to get this branching option. Jan Refiner is no slouch either, given that enriched metals, which are easily gathered, can be converted into other resources. Jan DoctorThe main problem with the Doctor clone is that you need to reach Qubit Level 3 first, which means advancing to the game's second act so you can upgrade your Quantum Computer further. On the bright side, he does offer some helpful benefits:Heals alters 8x faster at the Infirmary.Cooks food faster.At this point in the campaign, some of your characters are likely to get injured or afflicted with radiation sickness. You can assign the Doctor to the Infirmary's main slot so your teammates can recover faster. If the Doctor doesn't need to heal you or others, then you can have him cook mush and meals. Jan TechnicianThe Technician is actually the first alter that you unlock in the campaign. That said, he mostly sticks to his role as a fixer-upper with his +50% efficiency when doing maintenance.For the most part, you'll just have him assigned to the Base Maintenance task if a module breaks down. He's quite handy during Magnetic Storms, too. And, if there's nothing to repair, then he can do other jobs instead. Jan Guard and Jan ShrinkBoth Jan Guard and Jan Shrink have somewhat similar functions: They discipline or comfort angry/dejected alters in the Contemplation Room.The difference is that you can potentially unlock the Guard earlier, since the Miner is the prerequisite branching path. Conversely, unlocking the Shrink might take a while, since the Doctor--i.e. Qubit Level 3--is a prerequisite. Tabula RasaThe Tabula Rasa is considered a secret unlockable clone, essentially a blank slate well before Jan Dolski had any core memories or experiences in his life. While he can't be assigned to any jobs or tasks, you can still learn more about him as he lounges around in your base. We've got all the details for you in our Tabula Rasa unlock guide.That does it for our The Alters best characters guide. While we don't want to spoil the rest of the story here, it bears mentioning that you have to make a pivotal decision duri

Jun 16, 2025 - 23:20
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The Best Clone Characters To Create In The Alters


Are you wondering about the best characters in The Alters? Every Jan Dolski clone has his own unique role and function, though you have to be mindful of which ones you'd create early in your run. Our guide has all the details you need to help you make these tough decisions.

The best characters in The Alters - Which clone characters should you prioritize

There are several alter clones that you can create or "birth" during your playthrough. This is done through the following process:

  • Spend 20x rapidium resource to "alterate" a clone via the Quantum Computer.
  • Wait several hours in-game until the clone has been birthed in The Womb chamber.
  • Collect and craft/repair chips to upgrade the Quantum Computer's Qubit Level. This increases the number of available slots so you can have more clone NPCs.

Because raising the Qubit Level requires further progression and exploration, it's imperative that you're aware of the best characters in The Alters. Some of the functions and bonuses from each variant become invaluable for your playthrough.

Jan Scientist


The Scientist is easily the best clone in The Alters. That's because he's the only one who can research new technologies via the Research Lab. Ideally, you should create him early (just after the Technician) so you can unlock new advancements and upgrades. The Scientist also has a lot of mission-critical actions and dialogue, making him integral for the rest of the campaign.

Jan Botanist


You'll want to unlock the Botanist just after the Scientist. This is primarily due to the Botanist's buff, where he gains +100% efficiency when growing crops in the Greenhouse. The food that you eventually cook tends to come from the Greenhouse, so having someone who improves production helps out in the long run.

Jan Miner


The Miner tends to be one of the best characters in The Alters due to his +50% efficiency when mining metals. This makes him ideal for resource gathering outside your base.

Perhaps the biggest downside is that his arc does have its fair share of early-game mishaps. Here's what happened in our playthrough:

  • The Miner is addicted to pills and, when he asked for medication, we decided to refuse his request.
  • A few days later, he cut off his own arm. We had to construct the Infirmary so he can rest and recuperate for a prolonged period.
  • We got the option to talk to the Scientist, and we eventually crafted a prosthetic arm for the Miner.
  • The prosthetic arm allowed the Miner to work once more.

Jan Refiner and Jan Worker


These two variants have their own unique quirks:

  • Jan Refiner: +50% efficiency when refining enriched metals into metals and organics.
  • Jan Worker: +50% efficiency when crafting items in the Workshop.

Jan Worker is amazing to have in your run, since he can quickly craft tools, consumables, and all sorts of contraptions via the Workshop. That said, you must unlock Jan Refiner first just to get this branching option. Jan Refiner is no slouch either, given that enriched metals, which are easily gathered, can be converted into other resources.

Jan Doctor


The main problem with the Doctor clone is that you need to reach Qubit Level 3 first, which means advancing to the game's second act so you can upgrade your Quantum Computer further. On the bright side, he does offer some helpful benefits:

  • Heals alters 8x faster at the Infirmary.
  • Cooks food faster.

At this point in the campaign, some of your characters are likely to get injured or afflicted with radiation sickness. You can assign the Doctor to the Infirmary's main slot so your teammates can recover faster. If the Doctor doesn't need to heal you or others, then you can have him cook mush and meals.

Jan Technician


The Technician is actually the first alter that you unlock in the campaign. That said, he mostly sticks to his role as a fixer-upper with his +50% efficiency when doing maintenance.

For the most part, you'll just have him assigned to the Base Maintenance task if a module breaks down. He's quite handy during Magnetic Storms, too. And, if there's nothing to repair, then he can do other jobs instead.

Jan Guard and Jan Shrink


Both Jan Guard and Jan Shrink have somewhat similar functions: They discipline or comfort angry/dejected alters in the Contemplation Room.

The difference is that you can potentially unlock the Guard earlier, since the Miner is the prerequisite branching path. Conversely, unlocking the Shrink might take a while, since the Doctor--i.e. Qubit Level 3--is a prerequisite.

Tabula Rasa


The Tabula Rasa is considered a secret unlockable clone, essentially a blank slate well before Jan Dolski had any core memories or experiences in his life. While he can't be assigned to any jobs or tasks, you can still learn more about him as he lounges around in your base. We've got all the details for you in our Tabula Rasa unlock guide.

That does it for our The Alters best characters guide. While we don't want to spoil the rest of the story here, it bears mentioning that you have to make a pivotal decision during the game's second act. This choice also has major ramifications concerning your cloned variants. You can learn more about this in our Act 2: Maxwell or Lena cure guide.

Can you help Jan Dolski and his clones stay alive throughout their ordeal? Well, if you need more tips, you can head over to our The Alters guides hub.