Indiana Jones and the Great Circle's Jens Andersson on defining 'a MachineGames adventure'

Jens Andersson, the design director behind last year's Indiana Jones and the Great Circle, has a long history of working on first-person games that don't play anything like a standard FPS. Read more

May 16, 2025 - 21:18
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Indiana Jones and the Great Circle's Jens Andersson on defining 'a MachineGames adventure'

Jens Andersson, the design director behind last year's Indiana Jones and the Great Circle, has a long history of working on first-person games that don't play anything like a standard FPS.

Read more