New PS Plus Day-1 Game Isn’t Off to a Great Start
The latest PS Plus day-one game launched less than a week ago, and it’s already struggling. FBC: Firebreak‘s reception is a far cry from what previous day-one game Blue Prince received, with the latter earning universal praise and the former earning… well, a largely negative response. PS Plus game FBC: Firebreak struggling to retain players […] The post New PS Plus Day-1 Game Isn’t Off to a Great Start appeared first on PlayStation LifeStyle.


The latest PS Plus day-one game launched less than a week ago, and it’s already struggling. FBC: Firebreak‘s reception is a far cry from what previous day-one game Blue Prince received, with the latter earning universal praise and the former earning… well, a largely negative response.
PS Plus game FBC: Firebreak struggling to retain players
While we don’t have PSN and Xbox numbers, FBC: Firebreak only managed an all-time peak of 1,992 concurrent players on Steam. Developer Remedy Entertainment has acknowledged that “clearly, not everything” has gone well for the game, and has promised to improve things “starting now.”
“We hear you loudly and clearly,” Remedy wrote, outlining a massive list of improvements that it plans to make, starting with improving the first-hour experience of FBC: Firebreak. “The game’s first hours do not provide a great experience due to a combination of things,” Remedy admitted, placing some of the blame on lack of onboarding.
Two of the elements Remedy plans to improve are progression speed and gear unlocks. “We hear you: the grind is too slow,” the developer wrote.
Remedy previously promised free post-launch content for FBC: Firebreak, but decision about the type of DLC it’ll release depends on player feedback. Right now, though, FBC: Firebreak has more pressing issues than DLC, including but not limited to attracting and retaining enough players to justify keeping servers live.
The post New PS Plus Day-1 Game Isn’t Off to a Great Start appeared first on PlayStation LifeStyle.