Nintendo Warns Switch 2 GameChat Users: 'Your Chat Is Recorded'

Ars Technica's Kyle Orland reports: Last month, ahead of the launch of the Switch 2 and its GameChat communication features, Nintendo updated its privacy policy to note that the company "may also monitor and record your video and audio interactions with other users." Now that the Switch 2 has officially launched, we have a clearer understanding of how the console handles audio and video recorded during GameChat sessions, as well as when that footage may be sent to Nintendo or shared with partners, including law enforcement. Before using GameChat on Switch 2 for the first time, you must consent to a set of GameChat Terms displayed on the system itself. These terms warn that chat content is "recorded and stored temporarily" both on your system and the system of those you chat with. But those stored recordings are only shared with Nintendo if a user reports a violation of Nintendo's Community Guidelines, the company writes. That reporting feature lets a user "review a recording of the last three minutes of the latest three GameChat sessions" to highlight a particular section for review, suggesting that chat sessions are not being captured and stored in full. The terms also lay out that "these recordings are available only if the report is submitted within 24 hours," suggesting that recordings are deleted from local storage after a full day. If a report is submitted to Nintendo, the company warns that it "may disclose certain information to third parties, such as authorities, courts, lawyers, or subcontractors reviewing the reported chats." If you don't consent to the potential for such recording and sharing, you're prevented from using GameChat altogether. Nintendo is extremely clear that the purpose of its recording and review system is "to protect GameChat users, especially minors" and "to support our ability to uphold our Community Guidelines." This kind of human moderator review of chats is pretty common in the gaming world and can even apply to voice recordings made by various smart home assistants. [...] Overall, the time-limited, local-unless-reported recordings Nintendo makes here seem like a minimal intrusion on the average GameChat user's privacy. Still, if you're paranoid about Nintendo potentially seeing and hearing what's going on in your living room, it's good to at least be aware of it. Read more of this story at Slashdot.

Jun 6, 2025 - 07:40
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Nintendo Warns Switch 2 GameChat Users: 'Your Chat Is Recorded'
Ars Technica's Kyle Orland reports: Last month, ahead of the launch of the Switch 2 and its GameChat communication features, Nintendo updated its privacy policy to note that the company "may also monitor and record your video and audio interactions with other users." Now that the Switch 2 has officially launched, we have a clearer understanding of how the console handles audio and video recorded during GameChat sessions, as well as when that footage may be sent to Nintendo or shared with partners, including law enforcement. Before using GameChat on Switch 2 for the first time, you must consent to a set of GameChat Terms displayed on the system itself. These terms warn that chat content is "recorded and stored temporarily" both on your system and the system of those you chat with. But those stored recordings are only shared with Nintendo if a user reports a violation of Nintendo's Community Guidelines, the company writes. That reporting feature lets a user "review a recording of the last three minutes of the latest three GameChat sessions" to highlight a particular section for review, suggesting that chat sessions are not being captured and stored in full. The terms also lay out that "these recordings are available only if the report is submitted within 24 hours," suggesting that recordings are deleted from local storage after a full day. If a report is submitted to Nintendo, the company warns that it "may disclose certain information to third parties, such as authorities, courts, lawyers, or subcontractors reviewing the reported chats." If you don't consent to the potential for such recording and sharing, you're prevented from using GameChat altogether. Nintendo is extremely clear that the purpose of its recording and review system is "to protect GameChat users, especially minors" and "to support our ability to uphold our Community Guidelines." This kind of human moderator review of chats is pretty common in the gaming world and can even apply to voice recordings made by various smart home assistants. [...] Overall, the time-limited, local-unless-reported recordings Nintendo makes here seem like a minimal intrusion on the average GameChat user's privacy. Still, if you're paranoid about Nintendo potentially seeing and hearing what's going on in your living room, it's good to at least be aware of it.

Read more of this story at Slashdot.