Fortnite feels like a new game on the Switch 2
While you could play Fortnite on the original Nintendo Switch, it was a less than ideal situation that made the game feel more like a rough around the edges tech demo than a polished piece of software. Because of the Switch's hardware limitations, Fortnite could only run at 30 frames per second max, which could […]


While you could play Fortnite on the original Nintendo Switch, it was a less than ideal situation that made the game feel more like a rough around the edges tech demo than a polished piece of software. Because of the Switch's hardware limitations, Fortnite could only run at 30 frames per second max, which could make it tricky to pull off well-timed shots. Character models were often so simplified that they barely looked like their counterparts on other consoles. And a combination of dropped frames, simpler textures, and overall lower resolution gave the island a choppy, muddy aesthetic quality that was tolerable, but far from beautiful.
Though it was constantly being patched, Fortnite felt dated on the original Switch in a way that made it hard to justify Battle Passes or get excited about new design changes to the island. But, similar to Pokémon Scarlet and Violet, Fortnite's Switch 2 update revitalizes the game by addressing almost every one of its core issues and highlighting all of the new bells and whistles Epic has been developing for it.
Even in the Fortnite's main menu where all of the game's various modes, shops, and inventory screens are displayed, there was a sluggish …