HBO’s The Last of Us is back for season 2, and so are we
One game-player and one newbie return to recap HBO's fungal free-for-all.

New episodes of season 2 of The Last of Us are premiering on HBO every Sunday night, and Ars' Kyle Orland (who's played the games) and Andrew Cunningham (who hasn't) will be talking about them here every Monday morning. While these recaps don't delve into every single plot point of the episode, there are obviously heavy spoilers contained within, so go watch the episode first if you want to go in fresh.
Things fell apart at the end of last season when the Fireflies (a group of survivalists/doctors/scientists/etc.) may or may not have been threatening to kill Ellie in order to research their cure, which made Joel go on a murder rampage, which he then lied to Ellie about. We fade to black as they make their way back toward the one semi-functioning human settlement they’d visited on their travels, where Joel’s brother and his family also happen to live.
Going into this season: I know nothing. I don’t really engage in TV show fandoms or keep up with casting announcements or plot speculation. And the only thing I know about the second game going into this is a vague sense that it wasn’t as well-received as the first. In short, I am as a newborn baby, ready to take in the second season of a show I kind of like with the freshest possible eyes.
Without giving too much away, I think the second game misses a lot of what made the narrative of the first one special and gets sidetracked in a lot of frankly gratuitous directions. That said, this premiere episode of the second season drew me in more than I expected.
One jarring thing (in a good way) about both the second game and the second season is suddenly seeing Joel and Ellie just existing in a thriving community with electric lights, music, alcohol, decent food, laughter, etc., etc. After the near-constant precarity and danger they've faced in the recent past, it really throws you for a loop.
And while Joel will happily fix your circuit breaker or re-string your guitar, he emphatically rejected a needs-of-the-many-outweigh-the-needs-of-the-few approach at the end of last season. When stuff breaks bad (and I feel confident that it will, that’s the show that it is) these may not be the best people to have in your corner.
My only real Game Question for you at the outset is the big one: Is season 2 adapting The Last of Us Part II or is it doing its own thing or are we somewhere in between or is it too early to say?

The debut episode is also already showing a willingness to move around scenes from the game to make them fit better in chronological order, which I'm already appreciating.
One thing I think the show is already doing well, too, is showing 19-year-old Ellie "acting like every 19-year-old ever" (as one character puts it) to father figure Joel. Even in a zombie apocalypse, it's a relatable bit of character-building for anyone who's been a teenager or raised a teenager.
I didn’t know if it was a direct adaptation, but I did notice that the show’s video gamey storytelling reflexes were still fully intact. We almost instantly end up in a ruined grocery store chock-full of environmental storytelling (Ellie notes a happy birthday banner and 2003’s Employee of the Year wall).
And like in any new game new season of a TV show, we quickly run into a whole new variant of mushroom monster that retains some of its strategic instincts and can take cover rather than blindly rushing at you. Some of the jump scares were so much like quick-time events that I almost grabbed my controller so I could press X and help Ellie out.
It does seem like we’re moving into Phase 2 of most zombie apocalypse fiction. Phase 1 is: There’s an infection! Society collapses. Phase 2 is: Humanity attempts to rebuild. But maybe the scariest monster of all… is humankind??
I’ve always found Phase 2 to be inherently less interesting because I can watch all kinds of shows where people are the antagonists, but Joel and Ellie remain unique and compelling enough as characters that maybe they’ll carry me through.

Speaking of which, I wondered what you made of the brief scenes we get with Abby leading a reluctant but willing band of revenge-seekers that see doctor-murdering Joel as an unalloyed evil (somewhat justifiably, especially from their point of view).
But in seriousness, yes, it’s obvious that What Joel Did is a bomb that’s going to go off sooner rather than later. Trying to address it without addressing it has pushed taciturn, closed-off Joel into therapy, where he insists to a woman whose (presumably infected) husband he killed that he’s a “good guy.” And it seems clear to me that Ellie’s shunning of Joel is coming from her sense that something is amiss, just as much as it is about a 19-year-old rebelling against her would-be father figure.
In Joel’s case, it’s telling that it seems like lying to Ellie is weighing on him more than the murder-rampage itself. But having these improbably fresh-faced Firefly remnants chasing him down will mean that he might end up paying for both.
As we close, and while at least trying to avoid spoilers, are there any game moments you’re looking forward to seeing? Or are you just hoping that this season can “fix” a story that didn’t work as well for you in video game form?

Besides making me an instant fan of the song ".44 Pistol," that scene had me very excited to see how the social adventures of "All Growed Up" Ellie might develop. And while I don't feel like the game really delivered a very satisfying or believable version of Ellie's evolution, I'm hopeful the show might be able to smooth out some of the rough storytelling edges and give a more compelling version of the character.