Epic Games announces 0% revenue share model & app store workarounds for developers
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Epic Games has won the years-long legal battle against Apple. The company recently announced that it would bring back Fortnite to the US iOS App Store next week. Now, Epic Games is making some important changes to its revenue share policy to make developers think beyond Apple’s in-app purchases. This announcement came right after the court ruled that Apple can’t collect fees on purchases made outside of apps. The ruling also mandates that the tech giant allow developers to choose other payment options.
Epic Games entices developers with a zero-percent revenue share model on app purchases
In a recent blog post, Epic Games mentioned, “Starting in June 2025, for any Epic Games Store payments we process, developers will pay a 0% revenue share on their first $1,000,000 in revenue per app per year, and then our regular 88%/12% revenue share when they earn more than that.”
That’s not all; the company also says that it will launch a new feature for developers that will let them host something called “webshops” in Epic Games Store. Epic takes on Apple and Google while explaining the term. It notes, “These webshops can offer players out-of-app purchases, as a more cost-effective alternative to in-app purchases, where Apple, Google, and others charge exorbitant fees.”
Epic Games says developers can redirect players to make “digital purchases from webshops on any platform that allows it.” Notably, this option will be available for developers even in iOS in the EU and the United States.
Players purchasing from webshops to get 5% Epic Rewards
Not just developers, Epic is also enticing players to make purchases from webshops. It notes, “As an extra bonus, players spending in Epic Webshops will also accrue 5% Epic Rewards on all their purchases.” Players can redeem Epic Rewards on future apps and game purchases made on Epic’s store.
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