06/04/2025

I want to make a pvp 1v1 game focusing on its competitive skilled based nature. There will be a crate system for getting weapons and a rank plus betting system. I want it to have dark fantasy visuals with the mechanics resembling elden ring. I'm using this to hold myself accountable and keep track of progress. I was going to track time but its known from multiple studies that basing progress of time and not value of work completed that less gets done. Today I made a custom cursor using pixel art. So far I have a 3d capsule that can run around on a terrain which contains grass, wind, flowers and mountains + sky. There is a basic Inventory system in which the user can pick up rocks and move them between slots in the inventory as well as roaming rabbits. Basics WASD movement has been implemented as well as the ability to look around and jump.

Apr 7, 2025 - 00:15
 0
06/04/2025

I want to make a pvp 1v1 game focusing on its competitive skilled based nature. There will be a crate system for getting weapons and a rank plus betting system. I want it to have dark fantasy visuals with the mechanics resembling elden ring.

I'm using this to hold myself accountable and keep track of progress. I was going to track time but its known from multiple studies that basing progress of time and not value of work completed that less gets done. Today I made a custom cursor using pixel art.

So far I have a 3d capsule that can run around on a terrain which contains grass, wind, flowers and mountains + sky. There is a basic Inventory system in which the user can pick up rocks and move them between slots in the inventory as well as roaming rabbits. Basics WASD movement has been implemented as well as the ability to look around and jump.