The Nintendo GameCube still rules
One of the most exciting parts of Nintendoâs new console is, well, an old console. GameCube games are coming to the Switch 2 for Nintendo Online subscribers, and itâs starting off with a pretty killer trio of releases: The Legend of Zelda: The Wind Waker (which somehow was never ported to the Switch), Soulcalibur II […]


One of the most exciting parts of Nintendoâs new console is, well, an old console. GameCube games are coming to the Switch 2 for Nintendo Online subscribers, and itâs starting off with a pretty killer trio of releases: The Legend of Zelda: The Wind Waker (which somehow was never ported to the Switch), Soulcalibur II (with the all-important inclusion of Link as a playable character), and F-Zero GX (a series in desperate need of a new entry). And after having a few minutes to play F-Zero, I was reminded of just how excellent Nintendoâs little cube used to be.
For the uninitiated, F-Zero is a futuristic racing series thatâs only had a handful of entries and is sort of like Wipeout but with Nintendo flavor. That means blazingly fast races and spaceship-like vehicles piloted by a large lineup of memorable characters. GX is the last proper console release since 2003 (there have been some portable entries and spinoffs like F-Zero 99). Because of this, itâs become something of a cult classic, particularly as fans await a new entry.
Itâs also a game that has aged incredibly well. Playing it on the Switch 2, F-Zero GX was exactly as fast and smooth as I remember, with graphics …