How can I add a floating animated assistant character in React while keeping a premium glassmorphism UI?
Hey Dev Community! I'm building a React web app using a glassmorphism-inspired design – with soft gradients, blurred backgrounds, and rounded cards/buttons. We want to add a cute, animated assistant character (like a floating mascot), inspired by classic cartoon figures like Pumuckl. The goal is to: React to user context (tips, onboarding, reminders) Appear near elements, not just float statically Be toggleable (hide/show) Feel like a native part of the UI – not "on top" We're currently using Lottie animations, but the result feels too flat and cartoonish – not really matching the premium look and feel of the UI. There’s also issues with shadows/depth and the assistant overlapping key UI components. Main challenges: Lottie feels too lightweight and lacks visual integration (no real depth or blend with UI) Can't control position or context-reactivity well Doesn't blend visually with our glassmorphism styling Has anyone solved a similar challenge? Would love ideas on: Alternatives to Lottie (or ways to enhance it) UI techniques to integrate animated characters smoothly Any good examples out there? Thanks so much!

Hey Dev Community!
I'm building a React web app using a glassmorphism-inspired design – with soft gradients, blurred backgrounds, and rounded cards/buttons.
We want to add a cute, animated assistant character (like a floating mascot), inspired by classic cartoon figures like Pumuckl. The goal is to:
- React to user context (tips, onboarding, reminders)
- Appear near elements, not just float statically
- Be toggleable (hide/show)
- Feel like a native part of the UI – not "on top"
We're currently using Lottie animations, but the result feels too flat and cartoonish – not really matching the premium look and feel of the UI. There’s also issues with shadows/depth and the assistant overlapping key UI components.
Main challenges:
- Lottie feels too lightweight and lacks visual integration (no real depth or blend with UI)
- Can't control position or context-reactivity well
- Doesn't blend visually with our glassmorphism styling
Has anyone solved a similar challenge?
Would love ideas on:
- Alternatives to Lottie (or ways to enhance it)
- UI techniques to integrate animated characters smoothly
- Any good examples out there?
Thanks so much!