Interior Mutability, Smart Pointers, and Tree Structures in Rust

When writing system-level code or complex data structures like trees and graphs in Rust, one challenge quickly becomes apparent: how do you share and mutate data across many parts of a program without sacrificing memory safety? Rust’s ownership system doesn’t allow multiple &mut references or shared ownership by default. But the standard library offers powerful tools to overcome this — while maintaining safety guarantees. In this post, we explore some of Rust’s most important tools for working with shared, recursive, and mutable data structures: Box Rc / Arc RefCell / Mutex Weak We use a tree structure as our running example and discuss real-world system programming, GUIs, and interpreters.

Apr 26, 2025 - 00:56
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Interior Mutability, Smart Pointers, and Tree Structures in Rust

When writing system-level code or complex data structures like trees and graphs in Rust, one challenge quickly becomes apparent:

how do you share and mutate data across many parts of a program without sacrificing memory safety?

Rust’s ownership system doesn’t allow multiple &mut references or shared ownership by default.

But the standard library offers powerful tools to overcome this — while maintaining safety guarantees.

In this post, we explore some of Rust’s most important tools for working with shared, recursive, and mutable data structures:

  • Box
  • Rc / Arc
  • RefCell / Mutex
  • Weak

We use a tree structure as our running example and discuss real-world system programming, GUIs, and interpreters.