Minecraft Meets Pokemon In Anime-Inspired Tomo: Endless Blue

Onibi Studio--a newly founded game studio featuring industry veterans who worked on titles such as World of Warcraft, Baldur’s Gate 3, Fortnite, and League of Legends--has announced its first game. Tomo: Endless Sea is an anime-inspired, open-world action-RPG in which players will get the chance to tame mysterious creatures named Tomo, craft various contraptions, and explore a procedurally generated oceanic world known as Endless Blue. The game will also support online multiplayer, and is labeled as an MMO, in addition to its other genres. Tomo: Endless Blue is currently scheduled to release sometime in 2026.Alongside its announcement, Onibi Studio shared a first-look at Tomo: Endless Blue in an adorable trailer that turns shockingly dark in its final moments. In it, two characters approach an island aboard a flying whale-like creature that is seemingly an island itself. The pair catch their first Tomo before delving into the ocean below, swimming to shore, and starting off on their own adventure on the voxel island. Throughout the entire trailer, an original song composed by Cécile Corbel--best known for her work on Arrietty--and sung by Ai Higuchi of Attack on Titan fame, plays. As for what happens next, well... you can see for yourself:Though Minecraft-meets-Pokemon is an apt comparison for Tomo: Endless Sea, the studio has also expressed great emphasis on what sets it apart, such as the game's physics. On Tomo's Steam page, Onibi Studio wrote, "Blocks have physics and can be used to create vehicles and contraptions. Whether it's a boat, crane, or airship, build your own machines block by block--with your creativity, the possibilities are endless." Additionally, the Endless Blue will include other features, such as arenas, ancient ruins, and "vibrant, bustling worlds that feel truly alive." Villages, their architecture, culture, stories, quests, dialogues, and people are all dynamically generated, according to Onibi, in an attempt to ensure no two locations are the same.Continue Reading at GameSpot

Apr 10, 2025 - 15:28
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Minecraft Meets Pokemon In Anime-Inspired Tomo: Endless Blue

Onibi Studio--a newly founded game studio featuring industry veterans who worked on titles such as World of Warcraft, Baldur’s Gate 3, Fortnite, and League of Legends--has announced its first game. Tomo: Endless Sea is an anime-inspired, open-world action-RPG in which players will get the chance to tame mysterious creatures named Tomo, craft various contraptions, and explore a procedurally generated oceanic world known as Endless Blue. The game will also support online multiplayer, and is labeled as an MMO, in addition to its other genres. Tomo: Endless Blue is currently scheduled to release sometime in 2026.

Alongside its announcement, Onibi Studio shared a first-look at Tomo: Endless Blue in an adorable trailer that turns shockingly dark in its final moments. In it, two characters approach an island aboard a flying whale-like creature that is seemingly an island itself. The pair catch their first Tomo before delving into the ocean below, swimming to shore, and starting off on their own adventure on the voxel island. Throughout the entire trailer, an original song composed by Cécile Corbel--best known for her work on Arrietty--and sung by Ai Higuchi of Attack on Titan fame, plays. As for what happens next, well... you can see for yourself:

Though Minecraft-meets-Pokemon is an apt comparison for Tomo: Endless Sea, the studio has also expressed great emphasis on what sets it apart, such as the game's physics. On Tomo's Steam page, Onibi Studio wrote, "Blocks have physics and can be used to create vehicles and contraptions. Whether it's a boat, crane, or airship, build your own machines block by block--with your creativity, the possibilities are endless." Additionally, the Endless Blue will include other features, such as arenas, ancient ruins, and "vibrant, bustling worlds that feel truly alive." Villages, their architecture, culture, stories, quests, dialogues, and people are all dynamically generated, according to Onibi, in an attempt to ensure no two locations are the same.Continue Reading at GameSpot